Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Often a member of one of the barbarian tribes which have allied with the Empire, a Velite wears the wolf-skin headdress of the northern people, and is clothed in green and brown; he wields a throwing spear and a small wooden buckler. Not having been trained in organized combat, but rather in a form of 'tactics' that the Legions view and primitive and chaotic, the Velite runs around the battlefield, right past his opponents, until he finds someone he can defeat. Then he attacks.
Advances from: | Skirmisher |
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Advances to: | |
Cost: | 24 |
HP: | 46 |
Movement: | 6 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | Legion Velite |
Abilities: | skirmisher |
None pierce | 10 - 3 melee | ||
None pierce | 10 - 2 ranged |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 0% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 1 | 60% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 100 | 90% |
Mountains | 3 | 60% |
Mushroom Grove | 3 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 30% |
Swamp | 3 | 20% |
Unwalkable | 100 | 0% |
Village | 1 | 60% |